Player 1 (): toaster_annihilator.js
vs
Player 2 (): Varbot.js

backpauseplayforward
[ [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,6], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,7], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,8], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,9], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,10], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,11], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,12], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,13], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,14], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3......1...", ], [ [11,14], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3..........", ], [ [10,14], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3..........", ], [ [10,14], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "........3......", ".............2.", "...............", "...............", "...............", "...............", "...2...........", "............2..", "...............", "......3........", "...............", "3..............", "...............", "....3..........", ], ["player 1 wins (opponent threw an exception)"] ]