Player 1 (): BACKPACK.js
vs
Player 2 (): Squidward.js

backpauseplayforward
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[0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", "423..", "...1.", "...3.", ], [ [0,4], // coordinates player 1 [2,3], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", "423..", "...1.", "...3.", ], [ [0,3], // coordinates player 1 [2,4], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", "423..", "...1.", "...3.", ], [ [0,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", "423..", "...1.", "...3.", ], [ [0,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0,2.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".23..", "...1.", "...3.", ], [ [0,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".2...", "...1.", "...3.", ], [ [1,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,1.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".2...", "...1.", "...3.", ], [ [1,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".....", "...1.", "...3.", ], [ [1,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".....", ".....", "...3.", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".....", ".....", "...3.", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".....", ".....", "...3.", ], [ [1,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".....", ".....", "...3.", ], [ [0,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".....", ".....", "...3.", ], [ [0,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".....", ".....", "...3.", ], [ [0,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".....", ".....", "...3.", ], [ [0,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".....", ".....", "...3.", ], [ [1,3], // coordinates player 1 [3,1], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "44432", ".....", ".....", "...3.", ], [ [1,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "444.2", ".....", ".....", "...3.", ], [ [0,2], // coordinates player 1 [4,1], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,0.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "444.2", ".....", ".....", "...3.", ], [ [1,2], // coordinates player 1 [4,1], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "444..", ".....", ".....", "...3.", ], [ [1,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "444..", ".....", ".....", "...3.", ], [ [1,1], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0,3.0], // item count player 1 [1.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".334.", "4.4..", ".....", ".....", "...3.", ], [ [1,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,0.0,3.0], // item count player 1 [1.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".33..", "4.4..", ".....", ".....", "...3.", ], [ [1,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,1.0,3.0], // item count player 1 [1.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3..", "4.4..", ".....", ".....", "...3.", ], [ [0,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,1.0,3.0], // item count player 1 [1.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3..", "4.4..", ".....", ".....", "...3.", ], [ [0,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0,3.0], // item count player 1 [1.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3..", "4.4..", ".....", ".....", "...3.", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,2.0,1.0,3.0], // item count player 1 [1.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3..", "4.4..", ".....", ".....", "...3.", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,2.0,1.0,3.0], // item count player 1 [1.0,1.0,3.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4.4..", ".....", ".....", "...3.", ], [ [1,1], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0,3.0], // item count player 1 [1.0,1.0,3.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4.4..", ".....", ".....", "...3.", ], [ [2,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,2.0,1.0,3.0], // item count player 1 [1.0,1.0,3.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4.4..", ".....", ".....", "...3.", ], [ [2,1], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0,4.0], // item count player 1 [1.0,1.0,3.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".....", ".....", "...3.", ], ["no winner"] ]