Player 1 (): ULIKETHATMRCRABS.js
vs
Player 2 (): CORNETTO.js

backpauseplayforward
[ [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [1,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [0,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [0,8], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [0,7], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [1,7], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [1,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,8], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,9], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,8], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,9], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,8], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,7], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,8], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,7], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [4,7], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [4,8], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,8], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,9], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,9], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [4,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [4,9], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [4,8], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,8], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,8], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,8], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [3,9], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", ".......3...", "...........", ], [ [2,10], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [3,10], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [4,10], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [3,10], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [3,9], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [2,9], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [2,8], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [2,9], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [3,9], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [4,9], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [5,9], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [6,9], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [6,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [6,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [7,7], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [8,8], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [9,8], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [10,8], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [9,8], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [10,8], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [9,8], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [8,8], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [7,8], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [7,9], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [7,8], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [8,8], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [9,8], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [10,8], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [10,7], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [10,8], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [10,8], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [9,8], // coordinates player 1 [9,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [9,9], // coordinates player 1 [9,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [10,9], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [9,9], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [10,9], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], [ [10,9], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.......", "...3.......", "3...3.....2", "......2....", "32.........", "...........", "...........", "...........", "...........", "...........", "...........", ], ["no winner (game aborted)"] ]