Player 1 (): Nearest.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".......1.", "...3.....", ".......3.", "...3.....", "..3..2...", ".....2...", ".2.....3.", ], ["no winner (game aborted)"] ]