Player 1 (): hi_facepunch.js
vs
Player 2 (): GOZBOT 2.0.js

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", "42...2.", ".1...53", ".5.5.53", "2.454..", "..4443.", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", "42...2.", ".1...53", ".5.5.53", "2.454..", "..4443.", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", "42...2.", ".1...53", ".5.5.53", "2.454..", "..4443.", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", "42...2.", ".1...53", ".5.5.53", "2.454..", "..4443.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", "42...2.", ".1...53", ".5.5.53", "2.454..", "..4443.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", "42...2.", ".....53", ".5.5.53", "2.454..", "..4443.", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", "42...2.", ".....53", ".5.5.53", "2.454..", "..4443.", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", "4....2.", ".....53", ".5.5.53", "2.454..", "..4443.", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.5,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", "4....2.", ".....53", ".5.5.53", "2.454..", "..4443.", ], [ [0,3], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", ".....2.", ".....53", ".5.5.53", "2.454..", "..4443.", ], [ [0,4], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", ".....2.", ".....53", ".5.5.53", "2.454..", "..4443.", ], [ [0,5], // coordinates player 1 [1,3], // coordinates player 2 [0.5,0.5,0.0,0.0,0.0], // item count player 1 [0.5,0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", ".....2.", ".....53", ".5.5.53", "2.454..", "..4443.", ], [ [0,5], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,0.0,0.0,0.0], // item count player 1 [0.5,0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", ".....2.", ".....53", ".5.5.53", "..454..", "..4443.", ], [ [0,5], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.5,0.0,0.0,0.0], // item count player 1 [0.5,0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".553.3.", "..554..", ".....2.", ".....53", ".5.5.53", "..454..", "..4443.", ], ["player 1 wins (opponent threw an exception)"] ]