Player 1 (): Proc One H2.js
vs
Player 2 (): fruitwalk-ab.js

backpauseplayforward
[ [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".544......", "...4......", "3........3", "3...55..2.", "...5...3..", "..2...2...", ".5.....4.3", "5...1...54", "4....4.5..", "....5.....", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".544......", "...4......", "3........3", "3...55..2.", "...5...3..", "..2...2...", ".5.....4.3", "5...1...54", "4....4.5..", "....5.....", ], [ [5,7], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".544......", "...4......", "3........3", "3...55..2.", "...5...3..", "..2...2...", ".5.....4.3", "5...1...54", "4....4.5..", "....5.....", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".544......", "...4......", "3........3", "3...55..2.", "...5...3..", "..2...2...", ".5.....4.3", "5...1...54", "4....4.5..", "....5.....", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".544......", "...4......", "3........3", "3...55..2.", "...5...3..", "..2...2...", ".5.....4.3", "5.......54", "4....4.5..", "....5.....", ], [ [4,6], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".544......", "...4......", "3........3", "3...55..2.", "...5...3..", "..2...2...", ".5.....4.3", "5.......54", "4....4.5..", "....5.....", ], [ [4,5], // coordinates player 1 [4,9], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".544......", "...4......", "3........3", "3...55..2.", "...5...3..", "..2...2...", ".5.....4.3", "5.......54", "4....4.5..", "....5.....", ], [ [4,5], // coordinates player 1 [4,9], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".544......", "...4......", "3........3", "3...55..2.", "...5...3..", "..2...2...", ".5.....4.3", "5.......54", "4....4.5..", "....5.....", ], ["player 2 wins (opponent timed out)"] ]