Player 1 (): test 123.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [5,8], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [6,8], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [6,9], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [7,9], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [6,9], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [7,9], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [6,9], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [7,9], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [6,9], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [7,9], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [6,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [7,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [6,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [7,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [6,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [7,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [6,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [7,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [6,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [7,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], [ [7,9], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...3...........", "...............", "...............", "...............", "......2....1...", ".3.............", "..............2", "........3......", "......2........", "........3......", "...............", "...3...........", "...............", "...............", ], ["no winner (game aborted)"] ]