Player 1 (): Squidward.js
vs
Player 2 (): manu1.js

backpauseplayforward
[ [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "......4........", "..........32...", ".............3.", "...........3...", ], [ [7,11], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "......4........", "..........32...", ".............3.", "...........3...", ], [ [7,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "......4........", "..........32...", ".............3.", "...........3...", ], [ [6,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "......4........", "..........32...", ".............3.", "...........3...", ], [ [6,11], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "......4........", "..........32...", ".............3.", "...........3...", ], [ [6,11], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [5,11], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [6,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [6,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [6,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [6,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [5,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [6,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [6,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [7,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [6,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [5,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [5,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [6,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [6,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], [ [6,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...........4...", "............1..", "...2...........", "...............", ".............4.", "...........2...", "..3............", "..............4", "........4....3.", "...4.........4.", "...............", "...............", "..........32...", ".............3.", "...........3...", ], ["no winner (game aborted)"] ]