Player 1 (): DumbBot 1.lua
vs
Player 2 (): Misco Jones.js

backpauseplayforward
[ [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [10,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [10,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [10,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [10,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [11,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [11,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [11,7], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [11,7], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [11,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [11,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..3...2.....", "3.......2...", "......1.....", "............", "........3...", "..3.........", "............", "............", ".....2......", ".3..........", ], ["no winner (game aborted)"] ]