Player 1 (): Proc Three beta.js
vs
Player 2 (): Fat Free.js

backpauseplayforward
[ [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".1.42", "43343", ".4432", ".243.", "...4.", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".1.42", "43343", ".4432", ".243.", "...4.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".1.42", "43343", ".4432", ".243.", "...4.", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".1.42", "43343", ".4432", "..43.", "...4.", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".1.42", "43343", ".4432", "..43.", "...4.", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".1.42", "43343", "..432", "..43.", "...4.", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".1.42", "43343", "..432", "..43.", "...4.", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...42", "4.343", "..432", "..43.", "...4.", ], [ [2,0], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...42", "4.343", "..432", "..43.", "...4.", ], [ [3,0], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...42", "4..43", "..432", "..43.", "...4.", ], [ [4,0], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...42", "4..43", "..432", "..43.", "...4.", ], [ [4,1], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...42", "4...3", "..432", "..43.", "...4.", ], [ [4,0], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.5,0.0,0.0], // item count player 1 [0.0,0.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...42", "4...3", "..432", "..43.", "...4.", ], [ [4,0], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.5,0.0,0.0], // item count player 1 [0.0,0.5,3.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4.", "4...3", "..4.2", "..43.", "...4.", ], [ [4,1], // coordinates player 1 [4,2], // coordinates player 2 [1.0,1.5,0.0,0.0], // item count player 1 [0.0,0.5,3.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4.", "4...3", "..4.2", "..43.", "...4.", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [1.0,1.5,0.0,0.0], // item count player 1 [0.0,1.5,3.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4.", "4...3", "..4..", "..43.", "...4.", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.5,0.0,0.0], // item count player 1 [0.0,1.5,3.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4.", "4...3", "..4..", "..43.", "...4.", ], [ [3,1], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.5,0.0,0.0], // item count player 1 [0.0,1.5,3.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4.", "4...3", "..4..", "..43.", "...4.", ], [ [3,0], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.5,0.0,0.0], // item count player 1 [0.0,1.5,3.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...4.", "4...3", ".....", "..43.", "...4.", ], [ [3,0], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.5,0.0,1.0], // item count player 1 [0.0,1.5,3.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4...3", ".....", "..43.", "...4.", ], [ [2,0], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.5,0.0,1.0], // item count player 1 [0.0,1.5,3.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4...3", ".....", "...3.", "...4.", ], ["player 2 wins"] ]