Player 1 (): Howellareyou.js
vs
Player 2 (): BOTTOM,HEHEHEHEHEHJE.js

backpauseplayforward
[ [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".....2.......", "...........32", ".............", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".....2.......", "...........32", ".............", ], [ [4,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".....2.......", "...........32", ".............", ], [ [4,8], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [4,7], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [4,6], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,6], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,9], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,9], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,9], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,10], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,10], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,11], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,11], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,10], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,9], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,10], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,11], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,12], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [4,12], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [4,12], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [4,11], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [5,11], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,11], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,10], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,9], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,8], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [5,8], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,8], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,8], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,7], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [7,7], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [7,6], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [7,5], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [7,4], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [7,5], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [7,6], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [6,6], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [5,6], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [5,5], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [5,6], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [4,6], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [5,6], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [4,6], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [4,5], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [4,4], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,4], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,4], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,3], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,2], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,2], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,1], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,1], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,1], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,1], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,1], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,1], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,1], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,1], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,2], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,2], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,3], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,2], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,2], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,2], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,2], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,3], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,3], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,3], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,2], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,3], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,4], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,3], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,3], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,3], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,3], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,2], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,2], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,2], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,3], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,3], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,3], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,3], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [0,4], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,4], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,4], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [3,4], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,4], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,5], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,4], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,3], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [1,3], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", "1............", ".............", "...........32", ".............", ], [ [2,3], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [2,2], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [3,2], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [3,3], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [3,4], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [3,3], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [2,3], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [1,3], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [1,4], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [2,4], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [2,3], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [2,4], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], [ [2,4], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3.....", ".............", ".............", "........3....", "........2....", ".............", ".3...........", ".........3...", ".............", ".............", ".............", "...........32", ".............", ], ["no winner (game aborted)"] ]