Player 1 (): Prioritizer.lua
vs
Player 2 (): limebronze.js

backpauseplayforward
[ [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "...........2..", "..............", "..........2...", "..............", ".......3..3...", "..............", "..............", "..........2...", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "...........2..", "..............", "..........2...", "..............", ".......3..3...", "..............", "..............", "..........2...", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "...........2..", "..............", "..........2...", "..............", ".......3..3...", "..............", "..............", "..........2...", ], [ [9,8], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "...........2..", "..............", "..........2...", "..............", ".......3..3...", "..............", "..............", "..........2...", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "...........2..", "..............", "..........2...", "..............", ".......3..3...", "..............", "..............", "..........2...", ], [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "...........2..", "..............", "..............", "..............", ".......3..3...", "..............", "..............", "..........2...", ], [ [10,7], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "...........2..", "..............", "..............", "..............", ".......3..3...", "..............", "..............", "..........2...", ], [ [11,7], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "...........2..", "..............", "..............", "..............", ".......3..3...", "..............", "..............", "..........2...", ], [ [11,6], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "...........2..", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [11,6], // coordinates player 1 [9,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [10,6], // coordinates player 1 [8,10], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [9,6], // coordinates player 1 [8,9], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [9,5], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [8,5], // coordinates player 1 [8,7], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "........3.....", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [8,5], // coordinates player 1 [8,6], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [9,5], // coordinates player 1 [9,6], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [10,5], // coordinates player 1 [10,6], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [10,4], // coordinates player 1 [11,6], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [10,3], // coordinates player 1 [12,6], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [10,2], // coordinates player 1 [12,5], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [11,2], // coordinates player 1 [12,4], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [11,1], // coordinates player 1 [12,3], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [12,1], // coordinates player 1 [12,2], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "............3.", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [12,0], // coordinates player 1 [12,2], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............1.", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [12,0], // coordinates player 1 [12,1], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [11,0], // coordinates player 1 [11,1], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [10,0], // coordinates player 1 [10,1], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [9,0], // coordinates player 1 [9,1], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [8,0], // coordinates player 1 [8,1], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [7,0], // coordinates player 1 [7,1], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [6,0], // coordinates player 1 [7,2], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [5,0], // coordinates player 1 [7,3], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [4,0], // coordinates player 1 [7,4], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [3,0], // coordinates player 1 [7,5], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [3,1], // coordinates player 1 [7,6], // coordinates player 2 [1.0,1.5,1.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...3..........", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [3,1], // coordinates player 1 [7,7], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [3,2], // coordinates player 1 [7,8], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [3,3], // coordinates player 1 [7,9], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [3,4], // coordinates player 1 [7,10], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ".......3......", "..............", "..............", "..........2...", ], [ [3,5], // coordinates player 1 [7,10], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..........2...", ], [ [3,6], // coordinates player 1 [8,10], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..........2...", ], [ [3,7], // coordinates player 1 [9,10], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..........2...", ], [ [4,7], // coordinates player 1 [10,10], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..........2...", ], [ [4,8], // coordinates player 1 [10,11], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..........2...", ], [ [5,8], // coordinates player 1 [10,12], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..........2...", ], [ [5,9], // coordinates player 1 [10,13], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..........2...", ], [ [6,9], // coordinates player 1 [10,13], // coordinates player 2 [1.0,1.5,2.0], // item count player 1 [0.0,1.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", "..............", ], ["no winner"] ]