Player 1 (): 3rdBot.js
vs
Player 2 (): rational 2.js

backpauseplayforward
[ [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "........2......", "............2..", "...............", ".3.............", ".........3.....", "..............1", ], [ [9,11], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "........2......", "............2..", "...............", ".3.............", ".........3.....", "..............1", ], [ [10,11], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "........2......", "............2..", "...............", ".3.............", ".........3.....", "..............1", ], [ [11,11], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "............2..", "...............", ".3.............", ".........3.....", "..............1", ], [ [12,11], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "............2..", "...............", ".3.............", ".........3.....", "..............1", ], [ [13,11], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "............2..", "...............", ".3.............", ".........3.....", "..............1", ], [ [14,11], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "............2..", "...............", ".3.............", ".........3.....", "..............1", ], [ [14,12], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "............2..", "...............", ".3.............", ".........3.....", "..............1", ], [ [14,13], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "............2..", "...............", ".3.............", ".........3.....", "..............1", ], [ [14,14], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", ".........3.....", "..............1", ], [ [14,14], // coordinates player 1 [13,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", ".........3.....", "...............", ], [ [13,14], // coordinates player 1 [12,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", ".........3.....", "...............", ], [ [12,14], // coordinates player 1 [11,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", ".........3.....", "...............", ], [ [11,14], // coordinates player 1 [10,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", ".........3.....", "...............", ], [ [10,14], // coordinates player 1 [9,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", ".........3.....", "...............", ], [ [9,14], // coordinates player 1 [9,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", ".........3.....", "...............", ], [ [9,13], // coordinates player 1 [9,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", ".........3.....", "...............", ], [ [9,13], // coordinates player 1 [9,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [8,13], // coordinates player 1 [8,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [7,13], // coordinates player 1 [7,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,13], // coordinates player 1 [6,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [5,13], // coordinates player 1 [5,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [4,13], // coordinates player 1 [4,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,13], // coordinates player 1 [3,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,13], // coordinates player 1 [2,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,13], // coordinates player 1 [1,13], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,12], // coordinates player 1 [0,12], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "3.......3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".....3.........", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,1], // coordinates player 1 [7,1], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [8,2], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "........3......", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [8,2], // coordinates player 2 [1.0,0.0,3.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...2...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]