Player 1 (): Shrek is Life.lua
vs
Player 2 (): susysheep1.js

backpauseplayforward
[ [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".23....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".23....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "..........3....", "......2........", "...............", "...3......3....", "...............", "...............", ".2.....3.......", "...............", "........2......", ".........1.....", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]