Player 1 (): GOZBOT 1.2.js
vs
Player 2 (): limebronze.js

backpauseplayforward
[ [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34.2.", "424..", ".331.", "4..24", "33.44", ], [ [2,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34.2.", "424..", ".331.", "4..24", "33.44", ], [ [2,2], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34.2.", "424..", ".331.", "4..24", "33..4", ], [ [3,2], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34.2.", "424..", ".331.", "4..24", "33..4", ], [ [3,2], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34.2.", "424..", ".33..", "4..24", "33...", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34.2.", "424..", ".33..", "4..24", "33...", ], [ [3,3], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34.2.", "424..", ".33..", "4....", "33...", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34.2.", "424..", ".33..", "4....", "33...", ], [ [3,1], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34.2.", "424..", ".33..", "4....", "33...", ], [ [3,0], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34.2.", "424..", ".33..", "4....", "33...", ], [ [3,0], // coordinates player 1 [2,2], // coordinates player 2 [1.0,2.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34...", "424..", ".3...", "4....", "33...", ], [ [2,0], // coordinates player 1 [1,2], // coordinates player 2 [1.0,2.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34...", "424..", ".3...", "4....", "33...", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [1.0,2.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34...", "424..", ".....", "4....", "33...", ], [ [1,1], // coordinates player 1 [0,2], // coordinates player 2 [1.0,2.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34...", "424..", ".....", "4....", "33...", ], [ [1,1], // coordinates player 1 [0,1], // coordinates player 2 [1.0,3.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34...", "4.4..", ".....", "4....", "33...", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [1.0,3.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34...", "..4..", ".....", "4....", "33...", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [1.0,3.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34...", "..4..", ".....", "4....", "33...", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [1.0,3.0,0.5,0.0], // item count player 1 [0.0,0.0,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "..4..", ".....", "4....", "33...", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [1.0,3.0,0.5,0.0], // item count player 1 [0.0,0.0,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "..4..", ".....", "4....", "33...", ], [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [1.0,3.0,0.5,0.0], // item count player 1 [0.0,0.0,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "..4..", ".....", "4....", "33...", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,3.0,0.5,0.0], // item count player 1 [0.0,0.0,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "..4..", ".....", "4....", "33...", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,3.0,0.5,0.0], // item count player 1 [0.0,0.0,2.5,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "..4..", ".....", "4....", "33...", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,3.0,1.0,0.0], // item count player 1 [0.0,0.0,3.0,4.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", "..4..", ".....", "4....", ".3...", ], ["no winner"] ]