Player 1 (): Nearest.js
vs
Player 2 (): susysheep1.js

backpauseplayforward
[ [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.....3.", "..2.2.....", "..........", ".....3....", "1....3....", "..........", "...2......", "....3.....", "..........", "..........", ], [ [7,8], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.....3.", "..2.2.....", "..........", ".....3....", "1....3....", "..........", "...2......", "....3.....", "..........", "..........", ], [ [7,7], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.....3.", "..2.2.....", "..........", ".....3....", "1....3....", "..........", "...2......", "....3.....", "..........", "..........", ], [ [7,7], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3.....3.", "..2.2.....", "..........", ".....3....", "1....3....", "..........", "...2......", "....3.....", "..........", "..........", ], ["player 2 wins (opponent threw an exception)"] ]