Player 1 (): toaster_annihilator.js
vs
Player 2 (): ISeeYou.js

backpauseplayforward
[ [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "............2.", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [12,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "............2.", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [12,5], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "............2.", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [12,4], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "............2.", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [12,3], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "............2.", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [12,3], // coordinates player 1 [6,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [11,3], // coordinates player 1 [5,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,3], // coordinates player 1 [4,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,4], // coordinates player 1 [3,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,5], // coordinates player 1 [2,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,8], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,9], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,10], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,11], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,12], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..........3...", "..............", ], [ [10,12], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..............", "..............", ], [ [10,12], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..............", "..............", "3............3", "..32..........", "..............", "..............", "..............", "..............", "............2.", "1.............", "..............", "..............", ], ["player 1 wins (opponent return no move or an invalid move)"] ]