Player 1 (): IDon'tLikePeople.js
vs
Player 2 (): COOLBOT9001.js

backpauseplayforward
[ [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", ".......", "12....2", "...323.", "..33...", ".......", ".......", ], [ [4,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", ".......", "12....2", "...323.", "..33...", ".......", ".......", ], [ [4,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3", ".......", "12....2", "...323.", "..33...", ".......", ".......", ], [ [5,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12....2", "...323.", "..33...", ".......", ".......", ], [ [4,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12....2", "...323.", "..33...", ".......", ".......", ], [ [5,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12....2", "...323.", "..33...", ".......", ".......", ], [ [6,1], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12....2", "...323.", "..33...", ".......", ".......", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12....2", "...323.", "..33...", ".......", ".......", ], [ [6,2], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...323.", "..33...", ".......", ".......", ], [ [6,3], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...323.", "..33...", ".......", ".......", ], [ [5,3], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...323.", "..33...", ".......", ".......", ], [ [5,3], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "..33...", ".......", ".......", ], [ [5,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "..33...", ".......", ".......", ], [ [4,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "..33...", ".......", ".......", ], [ [5,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "..33...", ".......", ".......", ], [ [5,5], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "..33...", ".......", ".......", ], [ [4,5], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "..33...", ".......", ".......", ], [ [3,5], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "..33...", ".......", ".......", ], [ [2,5], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "..33...", ".......", ".......", ], [ [2,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "..33...", ".......", ".......", ], [ [2,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [0,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [0,5], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [1,5], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [1,6], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [2,6], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [3,6], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [2,6], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [2,6], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [1,6], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [0,6], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [0,6], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [0,5], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [0,6], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], [ [0,6], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", "12.....", "...32..", "...3...", ".......", ".......", ], ["no winner (game aborted)"] ]