Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "..........3....", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "..........3....", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "..........3....", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "..........3....", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "..........3....", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "..........3....", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "...............", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], [ [9,2], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "...............", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], [ [8,2], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "...............", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "...............", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2............1.", "............2..", "...............", "........3......", "...............", "......3........", "...............", "3..2...........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins (opponent return no move or an invalid move)"] ]