Player 1 (): Potato Bot.js
vs
Player 2 (): i_wish_the_delete_function_worked_so_i_could_kill_my_crappy_bots.js

backpauseplayforward
[ [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", ".1.........", "..........3", ], [ [0,9], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", ".1.........", "..........3", ], [ [0,9], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], [ [0,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3.......", "..3........", "...........", "........32.", "...........", "...........", ".....3....2", ".2.........", "...........", "...........", "..........3", ], ["no winner (game aborted)"] ]