Player 1 (): Heisenberg Return.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3..44.", "1.......2", ".334..2..", ".........", ".........", "4.......4", "......4..", "3.......3", "....4.2..", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3..44.", "1.......2", ".334..2..", ".........", ".........", "4.......4", "......4..", "3.......3", "....4.2..", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3..44.", "1.......2", ".334..2..", ".........", ".........", "4.......4", "......4..", "3........", "....4.2..", ], [ [7,7], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3..44.", "1.......2", ".334..2..", ".........", ".........", "4.......4", "......4..", "3........", "....4.2..", ], [ [6,7], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3..44.", "1.......2", ".334..2..", ".........", ".........", "4.......4", "......4..", "3........", "....4.2..", ], [ [6,7], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...3..44.", "1.......2", ".334..2..", ".........", ".........", "4.......4", "......4..", "3........", "....4.2..", ], ["player 2 wins (opponent threw an exception)"] ]