Player 1 (): test1.js
vs
Player 2 (): toaster_annihilator.js

backpauseplayforward
[ [ [14,1], // coordinates player 1 [14,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [14,2], // coordinates player 1 [13,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [14,3], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [14,4], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [14,5], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [14,6], // coordinates player 1 [9,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [14,7], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [14,8], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [14,9], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [13,9], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [12,9], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [11,9], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [10,9], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [9,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2...1......", "...............", "...............", "...............", "...............", ".2.............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2..........", "...............", "...............", "...............", "...............", ".2.............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "..3............", "...............", "...............", "....2..........", "........3...3..", "...............", ".....3.........", "...........3...", "....2..........", "...............", "...............", "...............", "...............", ".2.............", ], ["player 2 wins (opponent threw an exception)"] ]