Player 1 (): BACKPACK.js
vs
Player 2 (): BabürReyiz.js

backpauseplayforward
[ [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [1,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [1,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [1,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3......3..", "..3.........", "....3..2....", "............", "......2.....", "....1.......", ".......2....", "............", "............", "....3.......", "............", "............", ], ["no winner (game aborted)"] ]