Player 1 (): ufeelingitnowmrcrabs.js
vs
Player 2 (): blahblah.js

backpauseplayforward
[ [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", ".3.............", "...............", "...............", "...............", ".........2.....", ], [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", ".3.............", "...............", "...............", "...............", ".........2.....", ], [ [2,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", ".3.............", "...............", "...............", "...............", ".........2.....", ], [ [1,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,8], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,9], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,10], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,8], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,7], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "33......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,7], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,7], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [3,8], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,8], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,8], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,7], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,7], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,7], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,8], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,9], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,11], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,12], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,12], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,11], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,12], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,11], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,11], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [3,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [3,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [4,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [4,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [3,10], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [3,9], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,10], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,11], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,12], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,11], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,12], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,13], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,12], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,12], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [2,12], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,12], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,12], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [1,13], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,13], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,11], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "3.......33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,12], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "........33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,11], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "........33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,10], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "........33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,11], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "........33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,12], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "........33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], [ [0,12], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...2...........", "...............", "........2.....1", "...............", "...............", "...............", "........33.....", "...............", "...............", "...............", "...............", "...............", "...............", ".........2.....", ], ["no winner (game aborted)"] ]