Player 1 (): test1.js
vs
Player 2 (): fruitbot 0.4.js

backpauseplayforward
[ [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.......3...", ".......2.....", ".3...........", "...2.........", ".............", ".............", ".............", ".............", ".....1.......", ".............", ".3...........", "..........2..", "......3......", ], [ [2,6], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.......3...", ".......2.....", ".3...........", "...2.........", ".............", ".............", ".............", ".............", ".....1.......", ".............", ".3...........", "..........2..", "......3......", ], [ [2,7], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.......3...", ".......2.....", ".3...........", "...2.........", ".............", ".............", ".............", ".............", ".....1.......", ".............", ".3...........", "..........2..", "......3......", ], [ [2,8], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.......3...", ".......2.....", ".3...........", "...2.........", ".............", ".............", ".............", ".............", ".....1.......", ".............", ".3...........", "..........2..", "......3......", ], [ [3,8], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.......3...", ".......2.....", ".3...........", "...2.........", ".............", ".............", ".............", ".............", ".....1.......", ".............", ".3...........", "..........2..", "......3......", ], [ [4,8], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.......3...", ".......2.....", ".3...........", "...2.........", ".............", ".............", ".............", ".............", ".....1.......", ".............", ".3...........", "..........2..", "......3......", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.......3...", ".......2.....", ".3...........", "...2.........", ".............", ".............", ".............", ".............", ".....1.......", ".............", ".3...........", "..........2..", "......3......", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.......3...", ".......2.....", ".3...........", "...2.........", ".............", ".............", ".............", ".............", ".............", ".............", ".3...........", "..........2..", "......3......", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3.......3...", ".......2.....", ".3...........", "...2.........", ".............", ".............", ".............", ".............", ".............", ".............", ".3...........", "..........2..", "......3......", ], ["player 2 wins (opponent threw an exception)"] ]