Player 1 (): 7-AerisBot.js
vs
Player 2 (): bhima-smarter.js

backpauseplayforward
[ [ [0,13], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", ".2.............", "......2........", ".......3.......", "...............", "...............", ], [ [0,12], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", ".2.............", "......2........", ".......3.......", "...............", "...............", ], [ [1,12], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", ".2.............", "......2........", ".......3.......", "...............", "...............", ], [ [1,11], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", ".2.............", "......2........", ".......3.......", "...............", "...............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", ".2.............", "......2........", ".......3.......", "...............", "...............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "......2........", ".......3.......", "...............", "...............", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "......2........", ".......3.......", "...............", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "......2........", ".......3.......", "...............", "...............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "......2........", ".......3.......", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "......2........", ".......3.......", "...............", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "......2........", ".......3.......", "...............", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "......2........", ".......3.......", "...............", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [8,12], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [9,12], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [9,11], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,8], // coordinates player 1 [9,10], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [9,9], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [9,8], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [9,7], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [9,6], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [9,6], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [10,6], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [11,6], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [11,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,4], // coordinates player 1 [11,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,4], // coordinates player 1 [12,5], // coordinates player 2 [0.0,1.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3............2.", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,4], // coordinates player 1 [11,5], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,3], // coordinates player 1 [10,5], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,3], // coordinates player 1 [9,5], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,3], // coordinates player 1 [8,5], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [7,5], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,3], // coordinates player 1 [6,5], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,3], // coordinates player 1 [5,4], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,3], // coordinates player 1 [5,2], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", ".....3.........", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,1], // coordinates player 1 [5,1], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,2.0,0.5], // item count player 1 [0.0,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.........", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]