Player 1 (): RandoM9.js
vs
Player 2 (): Sweaty Eminike.js

backpauseplayforward
[ [ [0,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [0,12], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [1,12], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [2,12], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [2,11], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [2,12], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [2,11], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [2,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,11], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,10], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,10], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,11], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,11], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,11], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,12], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,11], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,11], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,12], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [6,12], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,13], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,13], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,13], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,11], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "3...1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,12], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,12], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,13], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,13], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,12], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,12], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,12], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,11], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,11], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,11], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,9], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [2,9], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [2,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,8], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,8], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,7], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "....1......2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,7], // coordinates player 1 [3,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,7], // coordinates player 1 [4,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [2,7], // coordinates player 1 [5,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [2,6], // coordinates player 1 [5,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [2,7], // coordinates player 1 [6,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,7], // coordinates player 1 [5,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,6], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [3,5], // coordinates player 1 [3,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,5], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [4,6], // coordinates player 1 [5,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [5,6], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [6,6], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [7,6], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [7,7], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [6,7], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [7,7], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [7,8], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [6,8], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [7,8], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [6,8], // coordinates player 1 [4,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [6,7], // coordinates player 1 [4,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [6,8], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [7,8], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [6,8], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [6,7], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [6,6], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [7,6], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [8,6], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [7,6], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [8,6], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], [ [8,6], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......2........", "...............", "........3......", "...............", "...............", "......3........", "...............", "...........2...", "...............", "...............", "..............3", ".............2.", "...............", "........3......", "...............", ], ["no winner (game aborted)"] ]