Player 1 (): AveBot.lua
vs
Player 2 (): Heat Bot 1.5.js

backpauseplayforward
[ [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "...2........", "............", ".1..........", "............", "............", "....3.......", "....32......", "....3.......", ], [ [1,9], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "...2........", "............", ".1..........", "............", "............", "....3.......", "....32......", "....3.......", ], [ [1,8], // coordinates player 1 [2,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "...2........", "............", ".1..........", "............", "............", "....3.......", "....32......", "....3.......", ], [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "...2........", "............", ".1..........", "............", "............", "....3.......", "....32......", "....3.......", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "...2........", "............", ".1..........", "............", "............", "....3.......", "....32......", "....3.......", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "...2........", "............", "............", "............", "............", "....3.......", "....32......", "....3.......", ], [ [2,6], // coordinates player 1 [1,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "...2........", "............", "............", "............", "............", "....3.......", "....32......", "....3.......", ], [ [3,6], // coordinates player 1 [1,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "...2........", "............", "............", "............", "............", "....3.......", "....32......", "....3.......", ], [ [3,5], // coordinates player 1 [1,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "...2........", "............", "............", "............", "............", "....3.......", "....32......", "....3.......", ], [ [3,4], // coordinates player 1 [1,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "...2........", "............", "............", "............", "............", "....3.......", "....32......", "....3.......", ], [ [3,4], // coordinates player 1 [2,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "............", "............", "............", "............", "............", "....3.......", "....32......", "....3.......", ], [ [2,4], // coordinates player 1 [3,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "............", "............", "............", "............", "............", "....3.......", "....32......", "....3.......", ], [ [2,3], // coordinates player 1 [4,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "..3.........", "............", "............", "............", "............", "............", "....3.......", "....32......", "....3.......", ], [ [2,3], // coordinates player 1 [4,10], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "............", "............", "............", "............", "............", "............", "....3.......", ".....2......", "....3.......", ], [ [3,3], // coordinates player 1 [5,10], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "............", "............", "............", "............", "............", "............", "....3.......", ".....2......", "....3.......", ], [ [3,2], // coordinates player 1 [5,10], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "............", "............", "............", "............", "............", "............", "....3.......", "............", "....3.......", ], [ [3,1], // coordinates player 1 [4,10], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "............", "............", "............", "............", "............", "............", "....3.......", "............", "....3.......", ], [ [3,0], // coordinates player 1 [4,9], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...2........", ".........3..", "............", "............", "............", "............", "............", "............", "............", "....3.......", "............", "....3.......", ], [ [3,0], // coordinates player 1 [4,9], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "............", "............", "............", "............", "............", "............", "............", "............", "....3.......", ], [ [4,0], // coordinates player 1 [4,10], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "............", "............", "............", "............", "............", "............", "............", "............", "....3.......", ], [ [5,0], // coordinates player 1 [4,11], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "............", "............", "............", "............", "............", "............", "............", "............", "....3.......", ], [ [6,0], // coordinates player 1 [4,11], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".........3..", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], ["no winner"] ]