Player 1 (): they see me rollin they hatin.js
vs
Player 2 (): CU6051-Artificial Intelligence-Islington.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".43.3", "3...4", "44.13", ".2224", "..443", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".43.3", "3...4", "44.13", ".2224", "..443", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "3...4", "44.13", ".2224", "..443", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "3...4", "44.13", ".2224", "..443", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.3", "3...4", "44.13", ".2224", "..443", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "3...4", "44.13", ".2224", "..443", ], [ [2,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "3...4", "44.13", ".2224", "..443", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "44.13", ".2224", "..443", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "44.13", ".2224", "..443", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "44.13", ".2224", "..443", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "4..13", ".2224", "..443", ], [ [2,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "4..13", ".2224", "..443", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "4..13", ".2224", "..443", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "4..13", ".2224", "..443", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.5,1.0,1.0], // item count player 1 [0.0,0.5,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "4..13", "..224", "..443", ], [ [1,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.5,1.0,1.0], // item count player 1 [0.0,0.5,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "4..13", "..224", "..443", ], [ [2,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.5,1.0,1.0], // item count player 1 [0.0,0.5,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "4..13", "..224", "..443", ], [ [2,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "4..13", "..224", "...43", ], [ [1,4], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "4..13", "..224", "...43", ], [ [1,4], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [1,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [1,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [1,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [3,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [2,1], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [2,2], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [2,1], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [1,1], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [2,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [3,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [3,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "...13", "..224", "...43", ], [ [3,2], // coordinates player 1 [0,3], // coordinates player 2 [1.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "..224", "...43", ], [ [3,3], // coordinates player 1 [0,2], // coordinates player 2 [1.0,0.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "..224", "...43", ], [ [3,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "..2.4", "...43", ], [ [3,4], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.5,1.0,2.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "..2.4", "...43", ], [ [3,4], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.5,1.0,3.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "..2.4", "....3", ], [ [4,4], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.5,1.0,3.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "..2.4", "....3", ], [ [4,4], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "..2.4", ".....", ], [ [3,4], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "..2.4", ".....", ], [ [2,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,0.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "..2.4", ".....", ], [ [2,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [2,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [3,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [2,3], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,3], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,2], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,3], // coordinates player 1 [0,1], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,4], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,4], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,4], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,4], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,4], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,3], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,3], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [2,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,3], // coordinates player 1 [3,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,2], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,2], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [2,2], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [2,3], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [2,2], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,2], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,2], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,2], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,2], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,2], // coordinates player 1 [1,1], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,1], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,1], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,1], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,1], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,0], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,0], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,0], // coordinates player 1 [3,1], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,0], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,0], // coordinates player 1 [3,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [1,0], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,0], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,0], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,0], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,0], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,0], // coordinates player 1 [4,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,1.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", "....3", "....4", ".....", ], [ [0,0], // coordinates player 1 [4,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], [ [0,1], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], [ [1,1], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], [ [0,1], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], [ [1,1], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], [ [2,0], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], [ [2,0], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], [ [3,0], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], [ [3,0], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], [ [3,0], // coordinates player 1 [0,4], // coordinates player 2 [1.0,1.5,2.0,3.0], // item count player 1 [0.0,1.5,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....3", "....4", ".....", "....4", ".....", ], ["no winner (game aborted)"] ]