Player 1 (): <insert name here>.js
vs
Player 2 (): BobBot.js

backpauseplayforward
[ [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [4,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [3,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [1,4], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,4], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,6], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "3..............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,6], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [0,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [1,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [1,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [1,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], [ [1,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "3...2..........", "...............", "...............", "..2............", ".1.......32....", "...............", "..........3....", "...............", ], ["no winner (game aborted)"] ]