Player 1 (): Potato Bot.js
vs
Player 2 (): toastie bot.js

backpauseplayforward
[ [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], [ [6,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "...3...", ".33....", "..32...", ".....3.", "2......", "1......", ], ["no winner (game aborted)"] ]