Player 1 (): Proc One H2.js
vs
Player 2 (): BubblyBot.js

backpauseplayforward
[ [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.2.2...", "............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.2.2...", "............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.2.2...", "............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3...2...", "............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3...2...", "............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3...2...", "............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [9,9], // coordinates player 1 [8,8], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [10,9], // coordinates player 1 [8,7], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [10,8], // coordinates player 1 [8,6], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [10,7], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [10,6], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [10,5], // coordinates player 1 [9,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "..........2.", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3......3.", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [9,1], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3........", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [8,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3........", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [8,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "........1...", "...3........", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...3........", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [7,0], // coordinates player 1 [8,1], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...3........", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [6,0], // coordinates player 1 [7,1], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...3........", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [5,0], // coordinates player 1 [6,1], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...3........", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [4,0], // coordinates player 1 [5,1], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...3........", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [3,0], // coordinates player 1 [4,1], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...3........", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "...3........", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [4,9], // coordinates player 1 [5,8], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", "....3.......", "............", ], [ [4,10], // coordinates player 1 [5,8], // coordinates player 2 [1.0,1.5,0.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "...........3", "....3.......", "............", ], [ [4,10], // coordinates player 1 [5,9], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "...........3", "............", "............", ], [ [4,9], // coordinates player 1 [6,9], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "...........3", "............", "............", ], [ [5,9], // coordinates player 1 [7,9], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "...........3", "............", "............", ], [ [6,9], // coordinates player 1 [8,9], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "...........3", "............", "............", ], [ [7,9], // coordinates player 1 [9,9], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "...........3", "............", "............", ], [ [8,9], // coordinates player 1 [10,9], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "...........3", "............", "............", ], [ [9,9], // coordinates player 1 [11,9], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "...........3", "............", "............", ], [ [10,9], // coordinates player 1 [11,9], // coordinates player 2 [1.0,1.5,1.5], // item count player 1 [0.0,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], ["no winner"] ]