Player 1 (): hi_facepunch.js
vs
Player 2 (): R2D2.js

backpauseplayforward
[ [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3.........1....", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [10,10], // coordinates player 1 [11,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3.........1....", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [10,9], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3.........1....", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [10,8], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3.........1....", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3.........1....", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3..............", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,7], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3..............", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [12,7], // coordinates player 1 [8,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3..............", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [13,7], // coordinates player 1 [7,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3..............", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3..............", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,6], // coordinates player 1 [5,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "..............2", "3..............", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,6], // coordinates player 1 [5,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", ".....2.........", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [13,6], // coordinates player 1 [5,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,6], // coordinates player 1 [6,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,5], // coordinates player 1 [7,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,4], // coordinates player 1 [8,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,3], // coordinates player 1 [9,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,2], // coordinates player 1 [10,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,1], // coordinates player 1 [11,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,0], // coordinates player 1 [12,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [14,0], // coordinates player 1 [12,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [13,0], // coordinates player 1 [11,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [12,0], // coordinates player 1 [10,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,0], // coordinates player 1 [9,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,1], // coordinates player 1 [8,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,2], // coordinates player 1 [7,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,3], // coordinates player 1 [6,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,4], // coordinates player 1 [5,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,5], // coordinates player 1 [4,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,6], // coordinates player 1 [3,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,7], // coordinates player 1 [2,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,8], // coordinates player 1 [1,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,9], // coordinates player 1 [0,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "3..............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,10], // coordinates player 1 [0,7], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,11], // coordinates player 1 [0,6], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,12], // coordinates player 1 [0,5], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...........3...", "...............", "........3......", ], [ [11,12], // coordinates player 1 [0,4], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "........3......", ], [ [10,12], // coordinates player 1 [0,3], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "........3......", ], [ [9,12], // coordinates player 1 [1,3], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "........3......", ], [ [8,12], // coordinates player 1 [1,2], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "........3......", ], [ [7,12], // coordinates player 1 [1,1], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "........3......", ], [ [6,12], // coordinates player 1 [1,1], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "........3......", ], [ [5,12], // coordinates player 1 [1,2], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "........3......", ], [ [5,11], // coordinates player 1 [1,3], // coordinates player 2 [0.5,2.0,1.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "........3......", ], [ [5,11], // coordinates player 1 [1,4], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [6,11], // coordinates player 1 [1,5], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [7,11], // coordinates player 1 [1,6], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,11], // coordinates player 1 [1,7], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,12], // coordinates player 1 [1,8], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,13], // coordinates player 1 [1,9], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,14], // coordinates player 1 [1,10], // coordinates player 2 [0.5,2.0,2.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", ], [ [8,14], // coordinates player 1 [2,10], // coordinates player 2 [0.5,2.0,3.0], // item count player 1 [0.5,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]