Player 1 (): SLAY.js
vs
Player 2 (): anom.js

backpauseplayforward
[ [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [0,11], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [0,10], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [1,10], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [1,9], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [1,10], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [1,9], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [1,10], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [1,11], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [1,12], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [0,12], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [0,11], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [0,11], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [0,12], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [0,13], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [1,13], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [1,13], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [1,12], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [2,12], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [3,12], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [4,12], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [4,13], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [4,13], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [5,13], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [4,13], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [3,13], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [3,13], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [3,13], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [3,12], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], [ [3,12], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "...........3..", "...........3..", ".....2.1......", "..32..........", "..............", "3.............", ".......2......", "..............", "..............", "..............", "..............", "............3.", "..............", ], ["no winner (game aborted)"] ]