Player 1 (): Eyebrows on fleek.js
vs
Player 2 (): BobBot.js

backpauseplayforward
[ [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,8], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,7], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [10,7], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,7], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [8,7], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,7], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,8], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,7], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,8], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,7], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,8], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,9], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,8], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,7], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,8], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [8,8], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [8,7], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,7], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], [ [9,7], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1..........", "............", ".3..........", "...3........", "............", "...2........", ".3......3...", "............", ".....2......", "............", "....2.......", "...........3", ], ["no winner (game aborted)"] ]