Player 1 (): violencia1.0.js
vs
Player 2 (): Tellmemoretellmemore.js

backpauseplayforward
[ [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3.2.4", "4..31", ], [ [4,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3.2.4", "4..31", ], [ [4,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3.2.4", "4...1", ], [ [4,4], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3.2.4", "4....", ], [ [3,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3.2.4", "4....", ], [ [2,4], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", "4....", ], [ [2,3], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", "4....", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", "4....", ], [ [2,3], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", "4....", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", "4....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", "4....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], [ [2,3], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], [ [2,3], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".442.", "3443.", ".2.43", "3...4", ".....", ], ["no winner (game aborted)"] ]