Player 1 (): violencia1.0.js
vs
Player 2 (): COOLBOT9001.js

backpauseplayforward
[ [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "1............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [0,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", "1............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [0,1], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [1,1], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [2,1], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [3,1], // coordinates player 1 [3,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [3,3], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [3,4], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [3,5], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [3,6], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [3,7], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [3,8], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", "...2.........", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", ".............", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", ".............", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", ".............", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", ".............", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", ".............", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", ".............", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", ".............", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", ".............", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", ".............", ".............", "...2.........", "...........3.", ], [ [3,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".......3.....", ".....3.......", ".............", "...3.........", ".............", ".......3...2.", ".............", ".............", "...2.........", "...........3.", ], ["no winner (game aborted)"] ]