Player 1 (): violencia1.0.js
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [5,1], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [5,3], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [5,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [5,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [5,6], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [5,7], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", ".....1......", "............", "3........3..", "............", "..3.........", ], [ [5,7], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,5], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", ".....2..3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", "........3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", "........3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", "........3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", "........3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", "........3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", "........3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", "........3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", "........3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", "........3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".......3....", "........3..2", "............", "...2........", "............", "............", "............", "............", "3........3..", "............", "..3.........", ], ["no winner (game aborted)"] ]