Player 1 (): violencia1.0.js
vs
Player 2 (): Tellmemoretellmemore.js

backpauseplayforward
[ [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...212.", ".....3.", "....3.2", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...212.", ".....3.", "....3.2", ], [ [3,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...212.", ".....3.", "....3.2", ], [ [4,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...212.", ".....3.", "....3.2", ], [ [4,4], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2.2.", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2.2.", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [1,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [2,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [2,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "....3.2", ], [ [5,4], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [4,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [2,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [1,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [0,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [1,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [2,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [2,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], [ [5,4], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...", "......3", ".......", "......3", "...2...", ".....3.", "......2", ], ["no winner (game aborted)"] ]