Player 1 (): violencia1.0.js
vs
Player 2 (): anom.js

backpauseplayforward
[ [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", ".2....", ".1...3", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", ".2....", ".1...3", ], [ [2,5], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", ".2....", ".1...3", ], [ [1,5], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", ".2....", ".1...3", ], [ [1,5], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", ".2....", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", ".2....", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", "......", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", "......", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", "......", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", "......", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", "......", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", "......", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", "......", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", "......", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", "......", ".....3", ], [ [1,4], // coordinates player 1 [4,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".33.3.", "......", ".2....", "....32", "......", ".....3", ], ["no winner (game aborted)"] ]