Player 1 (): violencia1.0.js
vs
Player 2 (): anom.js

backpauseplayforward
[ [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", "....1.2", ], [ [1,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", "....1.2", ], [ [2,4], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", "....1.2", ], [ [3,4], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", "....1.2", ], [ [4,4], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", "....1.2", ], [ [4,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", "....1.2", ], [ [4,6], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", "....1.2", ], [ [4,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", "......2", ], [ [5,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", "......2", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", "......2", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", ".......", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", ".......", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", ".......", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", ".......", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", ".......", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", ".......", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", ".......", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", ".......", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", ".......", ], [ [6,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "..3..32", "..3..3.", ".......", "...3...", "2......", ".......", ], ["no winner (game aborted)"] ]