Player 1 (): violencia1.0.js
vs
Player 2 (): mcmaniac.lua

backpauseplayforward
[ [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "1.4...4", "...2..3", ".332..3", ], [ [4,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "1.4...4", "...2..3", ".332..3", ], [ [3,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "1.4...4", "...2..3", ".332..3", ], [ [2,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "1.4...4", "...2..3", ".332..3", ], [ [1,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "1.4...4", "...2..3", ".332..3", ], [ [0,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "1.4...4", "...2..3", ".332..3", ], [ [0,5], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "1.4...4", "...2..3", ".332..3", ], [ [0,4], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "1.4...4", "...2..3", ".332..3", ], [ [0,4], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "...2..3", ".332..3", ], [ [1,4], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "...2..3", ".332..3", ], [ [2,4], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "...2..3", ".332..3", ], [ [3,4], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "...2..3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "...2..3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "......3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "......3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "......3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "......3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "......3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "......3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "......3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "......3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "......3", ".332..3", ], [ [3,5], // coordinates player 1 [5,6], // coordinates player 2 [1.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.....", ".4.....", "4...44.", "..3...2", "..4...4", "......3", ".332..3", ], ["no winner (game aborted)"] ]