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[1,3,5,7], // item count in total (constant)
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[1,1], // coordinates player 1
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[1,0], // coordinates player 1
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[1.0,0.0,0.0,0.0], // item count player 2
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[2,0], // coordinates player 1
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[0.0,2.0,2.0,3.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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[3,0], // coordinates player 1
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[0.0,2.0,2.0,3.0], // item count player 1
[1.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[4,0], // coordinates player 1
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[0.0,2.0,2.0,3.0], // item count player 1
[1.0,0.0,0.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[5,0], // coordinates player 1
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[0.0,2.0,2.0,3.0], // item count player 1
[1.0,0.0,1.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[6,0], // coordinates player 1
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[0.0,2.0,2.0,3.0], // item count player 1
[1.0,0.0,1.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,2.0,2.0,3.0], // item count player 1
[1.0,0.0,1.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1,3,5,7], // item count in total (constant)
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[1.0,0.0,2.0,0.0], // item count player 2
[1,3,5,7], // item count in total (constant)
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[0.0,2.0,2.0,4.0], // item count player 1
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[1,3,5,7], // item count in total (constant)
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],
["no winner"]
]