Player 1 (): violencia1.0.js
vs
Player 2 (): mcmaniac.lua

backpauseplayforward
[ [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", ".........1..", "...........3", ], [ [3,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", ".........1..", "...........3", ], [ [4,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", ".........1..", "...........3", ], [ [5,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", ".........1..", "...........3", ], [ [6,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", ".........1..", "...........3", ], [ [7,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", ".........1..", "...........3", ], [ [8,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", ".........1..", "...........3", ], [ [9,10], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", ".........1..", "...........3", ], [ [9,10], // coordinates player 1 [2,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", "............", "...........3", ], [ [8,10], // coordinates player 1 [2,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", "............", "...........3", ], [ [7,10], // coordinates player 1 [2,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", "............", "...........3", ], [ [7,9], // coordinates player 1 [2,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", "............", "...........3", ], [ [7,8], // coordinates player 1 [2,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", "............", "...........3", ], [ [7,7], // coordinates player 1 [2,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", ".......2....", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", "............", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", "............", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", "............", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", "............", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", "............", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", "............", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", "............", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", "............", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", "............", "............", "............", "............", "............", "...........3", ], [ [7,6], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "....3.......", ".3..........", "...3....2...", ".....2......", "..........3.", "............", "............", "............", "............", "............", "...........3", ], ["no winner (game aborted)"] ]