Player 1 (): violencia1.0.js
vs
Player 2 (): anom.js

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2.1.", ".2.....", "..3...3", ".....32", ], [ [1,6], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2.1.", ".2.....", "..3...3", ".....32", ], [ [2,6], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2.1.", ".2.....", "..3...3", ".....32", ], [ [3,6], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2.1.", ".2.....", "..3...3", ".....32", ], [ [4,6], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2.1.", ".2.....", "..3...3", ".....32", ], [ [5,6], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2.1.", ".2.....", "..3...3", ".....32", ], [ [5,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2.1.", ".2.....", "..3...3", ".....32", ], [ [5,4], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2.1.", ".2.....", "..3...3", ".....32", ], [ [5,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2.1.", ".2.....", "..3...3", ".....32", ], [ [5,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2...", ".2.....", "..3...3", ".....32", ], [ [4,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2...", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", "...2...", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", ".......", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", ".......", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", ".......", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", ".......", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", ".......", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", ".......", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", ".......", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", ".......", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", ".......", ".2.....", "..3...3", ".....32", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..3....", ".......", "..3....", ".......", ".2.....", "..3...3", ".....32", ], ["no winner (game aborted)"] ]