Player 1 (): violencia1.0.js
vs
Player 2 (): Shrek is life.js

backpauseplayforward
[ [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", "......3", "1......", "32.....", ], [ [3,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", "......3", "1......", "32.....", ], [ [2,6], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", "......3", "1......", "32.....", ], [ [1,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", "......3", "1......", "32.....", ], [ [0,6], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", "......3", "1......", "32.....", ], [ [0,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", "......3", "1......", "32.....", ], [ [0,5], // coordinates player 1 [6,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", "......3", ".......", "32.....", ], [ [1,5], // coordinates player 1 [6,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", "......3", ".......", "32.....", ], [ [1,6], // coordinates player 1 [6,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", ".......", ".......", "32.....", ], [ [1,6], // coordinates player 1 [5,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [5,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", "....2..", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [5,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], [ [1,6], // coordinates player 1 [4,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".32....", "..3....", "...3...", ".......", ".......", ".......", "3......", ], ["no winner (game aborted)"] ]