Player 1 (): champu 3.js
vs
Player 2 (): Borec.js

backpauseplayforward
[ [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...2...........", "...............", ".....3.........", "...............", "...............", "....3..........", "...............", ], [ [5,11], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...2...........", "...............", ".....3.........", "...............", "...............", "....3..........", "...............", ], [ [5,10], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...2...........", "...............", ".....3.........", "...............", "...............", "....3..........", "...............", ], [ [5,10], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...2...........", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,10], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...2...........", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [3,10], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...2...........", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [3,9], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...2...........", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [3,8], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...2...........", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [3,8], // coordinates player 1 [6,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,8], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,7], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,5], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....1..........", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,3], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [3,3], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [2,3], // coordinates player 1 [4,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [1,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [0,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [0,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "3..........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [0,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [1,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [2,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [3,4], // coordinates player 1 [9,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [4,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [5,4], // coordinates player 1 [11,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...........2...", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [6,4], // coordinates player 1 [11,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [7,4], // coordinates player 1 [11,5], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [8,4], // coordinates player 1 [11,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [8,3], // coordinates player 1 [12,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [8,2], // coordinates player 1 [13,6], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [1.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "........3......", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], [ [8,2], // coordinates player 1 [13,6], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "....3..........", "...............", ], ["player 2 wins"] ]