Player 1 (): violencia1.0.js
vs
Player 2 (): Shrek is life.js

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....1..", "3......", ".......", ".2.....", "....2..", ".33.332", ], [ [2,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....1..", "3......", ".......", ".2.....", "....2..", ".33.332", ], [ [3,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....1..", "3......", ".......", ".2.....", "....2..", ".33.332", ], [ [4,3], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....1..", ".......", ".......", ".2.....", "....2..", ".33.332", ], [ [4,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....1..", ".......", ".......", ".2.....", "....2..", ".33.332", ], [ [4,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", "....1..", ".......", ".......", ".2.....", "....2..", ".33.332", ], [ [4,1], // coordinates player 1 [0,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".2.....", "....2..", ".33.332", ], [ [4,2], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".2.....", "....2..", ".33.332", ], [ [4,3], // coordinates player 1 [0,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".2.....", "....2..", ".33.332", ], [ [4,4], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".2.....", "....2..", ".33.332", ], [ [4,5], // coordinates player 1 [2,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".2.....", "....2..", ".33.332", ], [ [4,5], // coordinates player 1 [1,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".2.....", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".2.....", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [2,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [2,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [0,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [1,2], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [0,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [1,3], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], [ [4,5], // coordinates player 1 [1,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", ".33.332", ], ["no winner (game aborted)"] ]