Player 1 (): violencia1.0.js
vs
Player 2 (): CARL THE CARROT.js

backpauseplayforward
[ [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32.3.", "2.414", "4..2.", "4.3.4", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32.3.", "2.414", "4..2.", "4.3.4", ], [ [3,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32.3.", "2.414", "4....", "4.3.4", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32.3.", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32.3.", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4.334", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..34", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..34", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4...4", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", "32...", "2.4.4", "4....", "4.3.4", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4....", "32...", "2.4.4", "4....", "4.3.4", ], ["no winner (game aborted)"] ]