Player 1 (): violencia1.0.js
vs
Player 2 (): Daestar.js

backpauseplayforward
[ [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....32.......2", "...............", "...............", "...............", "...............", ".......1.......", "...............", "...............", ".........3.....", ], [ [7,10], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....32.......2", "...............", "...............", "...............", "...............", ".......1.......", "...............", "...............", ".........3.....", ], [ [7,11], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....32.......2", "...............", "...............", "...............", "...............", ".......1.......", "...............", "...............", ".........3.....", ], [ [7,11], // coordinates player 1 [6,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....32.......2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,11], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....32.......2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,10], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,9], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,8], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,7], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3......33......", "...........2...", "...............", "...............", "...............", "...............", ".....3........2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ], ["no winner (game aborted)"] ]